Quick search

Table Of Contents

Scatter Layout

バージョン 1.6.0 で追加.

This layout behaves just like a RelativeLayout. When a widget is added with position = (0,0) to a ScatterLayout, the child widget will also move when you change the position of the ScatterLayout. The child widget’s coordinates remain (0,0) as they are relative to the parent layout.

However, since ScatterLayout is implemented using a Scatter widget, you can also translate, rotate and scale the layout using touches or clicks, just like in the case of a normal Scatter widget, and the child widgets will behave as expected.

In contrast to a Scatter, the Layout favours ‘hint’ properties, such as size_hint, size_hint_x, size_hint_y and pos_hint.


The ScatterLayout is implemented as a FloatLayout inside a Scatter.


Since the actual ScatterLayout is a Scatter, its add_widget and remove_widget functions are overridden to add children to the embedded FloatLayout (accessible as the content property of Scatter) automatically. So if you want to access the added child elements, you need self.content.children instead of self.children.


The ScatterLayout was introduced in 1.7.0 and was called RelativeLayout in prior versions. The RelativeLayout is now an optimized implementation that uses only a positional transform to avoid some of the heavier calculation involved for Scatter.

class kivy.uix.scatterlayout.ScatterLayout(**kw)[ソース]

ベースクラス: kivy.uix.scatter.Scatter

ScatterLayout class, see module documentation for more information.

class kivy.uix.scatterlayout.ScatterPlaneLayout(**kwargs)[ソース]

ベースクラス: kivy.uix.scatter.ScatterPlane

ScatterPlaneLayout class, see module documentation for more information.

Similar to ScatterLayout, but based on ScatterPlane - so the input is not bounded.

バージョン 1.9.0 で追加.