'''
FileChooser
===========
The FileChooser module provides various classes for describing, displaying and
browsing file systems.
Simple widgets
--------------
There are two ready-to-use widgets that provide views of the file system. Each
of these present the files and folders in a different style.
The :class:`FileChooserListView` displays file entries as text items in a
vertical list, where folders can be collapsed and expanded.
.. image:: images/filechooser_list.png
The :class:`FileChooserIconView` presents icons and text from left to right,
wrapping them as required.
.. image:: images/filechooser_icon.png
They both provide for scrolling, selection and basic user interaction.
Please refer to the :class:`FileChooserController` for details on supported
events and properties.
Widget composition
------------------
FileChooser classes adopt a
`MVC <https://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93controller>`_
design. They are exposed so that you to extend and customize your file chooser
according to your needs.
The FileChooser classes can be categorized as follows:
* Models are represented by concrete implementations of the
:class:`FileSystemAbstract` class, such as the :class:`FileSystemLocal`.
* Views are represented by the :class:`FileChooserListLayout` and
:class:`FileChooserIconLayout` classes. These are used by the
:class:`FileChooserListView` and :class:`FileChooserIconView` widgets
respectively.
* Controllers are represented by concrete implementations of the
:class:`FileChooserController`, namely the :class:`FileChooser`,
:class:`FileChooserIconView` and :class:`FileChooserListView` classes.
This means you can define your own views or provide :class:`FileSystemAbstract`
implementations for alternative file systems for use with these widgets.
The :class:`FileChooser` can be used as a controller for handling multiple,
synchronized views of the same path. By combining these elements, you can add
your own views and file systems and have them easily interact with the existing
components.
Usage example
-------------
main.py
.. include:: ../../examples/RST_Editor/main.py
:literal:
editor.kv
.. highlight:: kv
.. include:: ../../examples/RST_Editor/editor.kv
:literal:
.. versionadded:: 1.0.5
.. versionchanged:: 1.2.0
In the chooser template, the `controller` is no longer a direct reference
but a weak-reference. If you are upgrading, you should change the notation
`root.controller.xxx` to `root.controller().xxx`.
'''
__all__ = ('FileChooserListView', 'FileChooserIconView',
'FileChooserListLayout', 'FileChooserIconLayout',
'FileChooser', 'FileChooserController',
'FileChooserProgressBase', 'FileSystemAbstract',
'FileSystemLocal')
from weakref import ref
from time import time
from kivy.compat import string_types
from kivy.factory import Factory
from kivy.clock import Clock
from kivy.lang import Builder
from kivy.logger import Logger
from kivy.utils import platform as core_platform
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.relativelayout import RelativeLayout
from kivy.uix.screenmanager import ScreenManager, Screen
from kivy.properties import (
StringProperty, ListProperty, BooleanProperty, ObjectProperty,
NumericProperty, AliasProperty)
from os import listdir
from os.path import (
basename, join, sep, normpath, expanduser, altsep,
splitdrive, realpath, getsize, isdir, abspath, isfile, dirname)
from fnmatch import fnmatch
import collections
platform = core_platform
filesize_units = ('B', 'KB', 'MB', 'GB', 'TB')
_have_win32file = False
if platform == 'win':
# Import that module here as it's not available on non-windows machines.
# See http://bit.ly/i9klJE except that the attributes are defined in
# win32file not win32com (bug on page).
# Note: For some reason this doesn't work after a os.chdir(), no matter to
# what directory you change from where. Windows weirdness.
try:
from win32file import FILE_ATTRIBUTE_HIDDEN, GetFileAttributesExW, \
error
_have_win32file = True
except ImportError:
Logger.error('filechooser: win32file module is missing')
Logger.error('filechooser: we cant check if a file is hidden or not')
def alphanumeric_folders_first(files, filesystem):
return (sorted(f for f in files if filesystem.is_dir(f)) +
sorted(f for f in files if not filesystem.is_dir(f)))
[ドキュメント]class FileSystemAbstract(object):
'''Class for implementing a File System view that can be used with the
:class:`FileChooser <FileChooser>`.
.. versionadded:: 1.8.0
'''
[ドキュメント] def listdir(self, fn):
'''Return the list of files in the directory `fn`
'''
pass
[ドキュメント] def getsize(self, fn):
'''Return the size in bytes of a file
'''
pass
[ドキュメント] def is_hidden(self, fn):
'''Return True if the file is hidden
'''
pass
[ドキュメント] def is_dir(self, fn):
'''Return True if the argument passed to this method is a directory
'''
pass
[ドキュメント]class FileSystemLocal(FileSystemAbstract):
'''Implementation of :class:`FileSystemAbstract` for local files.
.. versionadded:: 1.8.0
'''
def listdir(self, fn):
return listdir(fn)
def getsize(self, fn):
return getsize(fn)
def is_hidden(self, fn):
if platform == 'win':
if not _have_win32file:
return False
try:
return GetFileAttributesExW(fn)[0] & FILE_ATTRIBUTE_HIDDEN
except error:
# This error can occurred when a file is already accessed by
# someone else. So don't return to True, because we have lot
# of chances to not being able to do anything with it.
Logger.exception('unable to access to <%s>' % fn)
return True
return basename(fn).startswith('.')
def is_dir(self, fn):
return isdir(fn)
[ドキュメント]class FileChooserProgressBase(FloatLayout):
'''Base for implementing a progress view. This view is used when too many
entries need to be created and are delayed over multiple frames.
.. versionadded:: 1.2.0
'''
path = StringProperty('')
'''Current path of the FileChooser, read-only.
'''
index = NumericProperty(0)
'''Current index of :attr:`total` entries to be loaded.
'''
total = NumericProperty(1)
'''Total number of entries to load.
'''
[ドキュメント] def cancel(self, *largs):
'''Cancel any action from the FileChooserController.
'''
if self.parent:
self.parent.cancel()
def on_touch_down(self, touch):
if self.collide_point(*touch.pos):
super(FileChooserProgressBase, self).on_touch_down(touch)
return True
def on_touch_move(self, touch):
if self.collide_point(*touch.pos):
super(FileChooserProgressBase, self).on_touch_move(touch)
return True
def on_touch_up(self, touch):
if self.collide_point(*touch.pos):
super(FileChooserProgressBase, self).on_touch_up(touch)
return True
class FileChooserProgress(FileChooserProgressBase):
pass
class FileChooserLayout(FloatLayout):
'''Base class for file chooser layouts.
.. versionadded:: 1.9.0
'''
VIEWNAME = 'undefined'
__events__ = ('on_entry_added', 'on_entries_cleared',
'on_subentry_to_entry', 'on_remove_subentry', 'on_submit')
controller = ObjectProperty()
'''
Reference to the controller handling this layout.
:class:`~kivy.properties.ObjectProperty`
'''
def on_entry_added(self, node, parent=None):
pass
def on_entries_cleared(self):
pass
def on_subentry_to_entry(self, subentry, entry):
pass
def on_remove_subentry(self, subentry, entry):
pass
def on_submit(self, selected, touch=None):
pass
[ドキュメント]class FileChooserListLayout(FileChooserLayout):
'''File chooser layout using a list view.
.. versionadded:: 1.9.0
'''
VIEWNAME = 'list'
_ENTRY_TEMPLATE = 'FileListEntry'
def __init__(self, **kwargs):
super(FileChooserListLayout, self).__init__(**kwargs)
self.fbind('on_entries_cleared', self.scroll_to_top)
def scroll_to_top(self, *args):
self.ids.scrollview.scroll_y = 1.0
[ドキュメント]class FileChooserIconLayout(FileChooserLayout):
'''File chooser layout using an icon view.
.. versionadded:: 1.9.0
'''
VIEWNAME = 'icon'
_ENTRY_TEMPLATE = 'FileIconEntry'
def __init__(self, **kwargs):
super(FileChooserIconLayout, self).__init__(**kwargs)
self.fbind('on_entries_cleared', self.scroll_to_top)
def scroll_to_top(self, *args):
self.ids.scrollview.scroll_y = 1.0
[ドキュメント]class FileChooserController(RelativeLayout):
'''Base for implementing a FileChooser. Don't use this class directly, but
prefer using an implementation such as the :class:`FileChooser`,
:class:`FileChooserListView` or :class:`FileChooserIconView`.
:Events:
`on_entry_added`: entry, parent
Fired when a root-level entry is added to the file list. If you
return True from this event, the entry is not added to FileChooser.
`on_entries_cleared`
Fired when the the entries list is cleared, usually when the
root is refreshed.
`on_subentry_to_entry`: entry, parent
Fired when a sub-entry is added to an existing entry or
when entries are removed from an entry e.g. when
a node is closed.
`on_submit`: selection, touch
Fired when a file has been selected with a double-tap.
'''
_ENTRY_TEMPLATE = None
layout = ObjectProperty(baseclass=FileChooserLayout)
'''
Reference to the layout widget instance.
layout is an :class:`~kivy.properties.ObjectProperty`.
.. versionadded:: 1.9.0
'''
path = StringProperty(u'/')
'''
path is a :class:`~kivy.properties.StringProperty` and defaults to the
current working directory as a unicode string. It specifies the path on the
filesystem that this controller should refer to.
.. warning::
If a unicode path is specified, all the files returned will be in
unicode, allowing the display of unicode files and paths. If a bytes
path is specified, only files and paths with ascii names will be
displayed properly: non-ascii filenames will be displayed and listed
with questions marks (?) instead of their unicode characters.
'''
filters = ListProperty([])
'''
filters specifies the filters to be applied to the files in the directory.
filters is a :class:`~kivy.properties.ListProperty` and defaults to [].
This is equivalent to '\*' i.e. nothing is filtered.
The filters are not reset when the path changes. You need to do that
yourself if desired.
There are two kinds of filters: patterns and callbacks.
#. Patterns
e.g. ['\*.png'].
You can use the following patterns:
========== =================================
Pattern Meaning
========== =================================
\* matches everything
? matches any single character
[seq] matches any character in seq
[!seq] matches any character not in seq
========== =================================
#. Callbacks
You can specify a function that will be called for each file. The
callback will be passed the folder and file name as the first
and second parameters respectively. It should return True to
indicate a match and False otherwise.
.. versionchanged:: 1.4.0
Added the option to specify the filter as a callback.
'''
filter_dirs = BooleanProperty(False)
'''
Indicates whether filters should also apply to directories.
filter_dirs is a :class:`~kivy.properties.BooleanProperty` and defaults to
False.
'''
sort_func = ObjectProperty(alphanumeric_folders_first)
'''
Provides a function to be called with a list of filenames as the first
argument and the filesystem implementation as the second argument. It
returns a list of filenames sorted for display in the view.
sort_func is an :class:`~kivy.properties.ObjectProperty` and defaults to a
function returning alphanumerically named folders first.
.. versionchanged:: 1.8.0
The signature needs now 2 arguments: first the list of files,
second the filesystem class to use.
'''
files = ListProperty([])
'''
The list of files in the directory specified by path after applying the
filters.
files is a read-only :class:`~kivy.properties.ListProperty`.
'''
show_hidden = BooleanProperty(False)
'''
Determines whether hidden files and folders should be shown.
show_hidden is a :class:`~kivy.properties.BooleanProperty` and defaults to
False.
'''
selection = ListProperty([])
'''
Contains the list of files that are currently selected.
selection is a read-only :class:`~kivy.properties.ListProperty` and
defaults to [].
'''
multiselect = BooleanProperty(False)
'''
Determines whether the user is able to select multiple files or not.
multiselect is a :class:`~kivy.properties.BooleanProperty` and defaults to
False.
'''
dirselect = BooleanProperty(False)
'''
Determines whether directories are valid selections or not.
dirselect is a :class:`~kivy.properties.BooleanProperty` and defaults to
False.
.. versionadded:: 1.1.0
'''
rootpath = StringProperty(None, allownone=True)
'''
Root path to use instead of the system root path. If set, it will not show
a ".." directory to go up to the root path. For example, if you set
rootpath to /users/foo, the user will be unable to go to /users or to any
other directory not starting with /users/foo.
rootpath is a :class:`~kivy.properties.StringProperty` and defaults
to None.
.. versionadded:: 1.2.0
.. note::
Similarly to :attr:`path`, whether `rootpath` is specified as
bytes or a unicode string determines the type of the filenames and
paths read.
'''
progress_cls = ObjectProperty(FileChooserProgress)
'''Class to use for displaying a progress indicator for filechooser
loading.
progress_cls is an :class:`~kivy.properties.ObjectProperty` and defaults to
:class:`FileChooserProgress`.
.. versionadded:: 1.2.0
.. versionchanged:: 1.8.0
If set to a string, the :class:`~kivy.factory.Factory` will be used to
resolve the class name.
'''
file_encodings = ListProperty(['utf-8', 'latin1', 'cp1252'])
'''Possible encodings for decoding a filename to unicode. In the case that
the user has a non-ascii filename, undecodable without knowing it's
initial encoding, we have no other choice than to guess it.
Please note that if you encounter an issue because of a missing encoding
here, we'll be glad to add it to this list.
file_encodings is a :class:`~kivy.properties.ListProperty` and defaults to
['utf-8', 'latin1', 'cp1252'].
.. versionadded:: 1.3.0
.. deprecated:: 1.8.0
This property is no longer used as the filechooser no longer decodes
the file names.
'''
file_system = ObjectProperty(FileSystemLocal(),
baseclass=FileSystemAbstract)
'''The file system object used to access the file system. This should be a
subclass of :class:`FileSystemAbstract`.
file_system is an :class:`~kivy.properties.ObjectProperty` and defaults to
:class:`FileSystemLocal()`
.. versionadded:: 1.8.0
'''
_update_files_ev = None
_create_files_entries_ev = None
__events__ = ('on_entry_added', 'on_entries_cleared',
'on_subentry_to_entry', 'on_remove_subentry', 'on_submit')
def __init__(self, **kwargs):
self._progress = None
super(FileChooserController, self).__init__(**kwargs)
self._items = []
fbind = self.fbind
fbind('selection', self._update_item_selection)
self._previous_path = [self.path]
fbind('path', self._save_previous_path)
update = self._trigger_update
fbind('path', update)
fbind('filters', update)
fbind('rootpath', update)
update()
def on_touch_down(self, touch):
# don't respond to touchs outside self
if not self.collide_point(*touch.pos):
return
if self.disabled:
return True
return super(FileChooserController, self).on_touch_down(touch)
def on_touch_up(self, touch):
# don't respond to touchs outside self
if not self.collide_point(*touch.pos):
return
if self.disabled:
return True
return super(FileChooserController, self).on_touch_up(touch)
def _update_item_selection(self, *args):
for item in self._items:
item.selected = item.path in self.selection
def _save_previous_path(self, instance, value):
self._previous_path.append(value)
self._previous_path = self._previous_path[-2:]
def _trigger_update(self, *args):
ev = self._update_files_ev
if ev is None:
ev = self._update_files_ev = Clock.create_trigger(
self._update_files)
ev()
def on_entry_added(self, node, parent=None):
if self.layout:
self.layout.dispatch('on_entry_added', node, parent)
def on_entries_cleared(self):
if self.layout:
self.layout.dispatch('on_entries_cleared')
def on_subentry_to_entry(self, subentry, entry):
if self.layout:
self.layout.dispatch('on_subentry_to_entry', subentry, entry)
def on_remove_subentry(self, subentry, entry):
if self.layout:
self.layout.dispatch('on_remove_subentry', subentry, entry)
def on_submit(self, selected, touch=None):
if self.layout:
self.layout.dispatch('on_submit', selected, touch)
[ドキュメント] def entry_touched(self, entry, touch):
'''(internal) This method must be called by the template when an entry
is touched by the user.
'''
if (
'button' in touch.profile and touch.button in (
'scrollup', 'scrolldown', 'scrollleft', 'scrollright')):
return False
_dir = self.file_system.is_dir(entry.path)
dirselect = self.dirselect
if _dir and dirselect and touch.is_double_tap:
self.open_entry(entry)
return
if self.multiselect:
if entry.path in self.selection:
self.selection.remove(entry.path)
else:
if _dir and not self.dirselect:
self.open_entry(entry)
return
self.selection.append(entry.path)
else:
if _dir and not self.dirselect:
return
self.selection = [abspath(join(self.path, entry.path)), ]
[ドキュメント] def entry_released(self, entry, touch):
'''(internal) This method must be called by the template when an entry
is touched by the user.
.. versionadded:: 1.1.0
'''
if (
'button' in touch.profile and touch.button in (
'scrollup', 'scrolldown', 'scrollleft', 'scrollright')):
return False
if not self.multiselect:
if self.file_system.is_dir(entry.path) and not self.dirselect:
self.open_entry(entry)
elif touch.is_double_tap:
if self.dirselect and self.file_system.is_dir(entry.path):
return
else:
self.dispatch('on_submit', self.selection, touch)
def open_entry(self, entry):
try:
# Just check if we can list the directory. This is also what
# _add_file does, so if it fails here, it would also fail later
# on. Do the check here to prevent setting path to an invalid
# directory that we cannot list.
self.file_system.listdir(entry.path)
except OSError:
entry.locked = True
else:
# If entry.path is to jump to previous directory, update path with
# parent directory
self.path = abspath(join(self.path, entry.path))
self.selection = [self.path, ] if self.dirselect else []
def _apply_filters(self, files):
if not self.filters:
return files
filtered = []
for filt in self.filters:
if isinstance(filt, collections.Callable):
filtered.extend([fn for fn in files if filt(self.path, fn)])
else:
filtered.extend([fn for fn in files if fnmatch(fn, filt)])
if not self.filter_dirs:
dirs = [fn for fn in files if self.file_system.is_dir(fn)]
filtered.extend(dirs)
return list(set(filtered))
[ドキュメント] def get_nice_size(self, fn):
'''Pass the filepath. Returns the size in the best human readable
format or '' if it is a directory (Don't recursively calculate size).
'''
if self.file_system.is_dir(fn):
return ''
try:
size = self.file_system.getsize(fn)
except OSError:
return '--'
for unit in filesize_units:
if size < 1024.0:
return '%1.0f %s' % (size, unit)
size /= 1024.0
def _update_files(self, *args, **kwargs):
# trigger to start gathering the files in the new directory
# we'll start a timer that will do the job, 10 times per frames
# (default)
self._gitems = []
self._gitems_parent = kwargs.get('parent', None)
self._gitems_gen = self._generate_file_entries(
path=kwargs.get('path', self.path),
parent=self._gitems_parent)
# cancel any previous clock if exist
ev = self._create_files_entries_ev
if ev is not None:
ev.cancel()
# show the progression screen
self._hide_progress()
if self._create_files_entries():
# not enough for creating all the entries, all a clock to continue
# start a timer for the next 100 ms
if ev is None:
ev = self._create_files_entries_ev = Clock.schedule_interval(
self._create_files_entries, .1)
ev()
def _get_file_paths(self, items):
return [file.path for file in items]
def _create_files_entries(self, *args):
# create maximum entries during 50ms max, or 10 minimum (slow system)
# (on a "fast system" (core i7 2700K), we can create up to 40 entries
# in 50 ms. So 10 is fine for low system.
start = time()
finished = False
index = total = count = 1
while time() - start < 0.05 or count < 10:
try:
index, total, item = next(self._gitems_gen)
self._gitems.append(item)
count += 1
except StopIteration:
finished = True
break
except TypeError: # in case _gitems_gen is None
finished = True
break
# if this wasn't enough for creating all the entries, show a progress
# bar, and report the activity to the user.
if not finished:
self._show_progress()
self._progress.total = total
self._progress.index = index
return True
# we created all the files, now push them on the view
self._items = items = self._gitems
parent = self._gitems_parent
if parent is None:
self.dispatch('on_entries_cleared')
for entry in items:
self.dispatch('on_entry_added', entry, parent)
else:
parent.entries[:] = items
for entry in items:
self.dispatch('on_subentry_to_entry', entry, parent)
self.files[:] = self._get_file_paths(items)
# stop the progression / creation
self._hide_progress()
self._gitems = None
self._gitems_gen = None
ev = self._create_files_entries_ev
if ev is not None:
ev.cancel()
return False
[ドキュメント] def cancel(self, *largs):
'''Cancel any background action started by filechooser, such as loading
a new directory.
.. versionadded:: 1.2.0
'''
ev = self._create_files_entries_ev
if ev is not None:
ev.cancel()
self._hide_progress()
if len(self._previous_path) > 1:
# if we cancel any action, the path will be set same as the
# previous one, so we can safely cancel the update of the previous
# path.
self.path = self._previous_path[-2]
ev = self._update_files_ev
if ev is not None:
ev.cancel()
def _show_progress(self):
if self._progress:
return
cls = self.progress_cls
if isinstance(cls, string_types):
cls = Factory.get(cls)
self._progress = cls(path=self.path)
self._progress.value = 0
self.add_widget(self._progress)
def _hide_progress(self):
if self._progress:
self.remove_widget(self._progress)
self._progress = None
def _generate_file_entries(self, *args, **kwargs):
# Generator that will create all the files entries.
# the generator is used via _update_files() and _create_files_entries()
# don't use it directly.
is_root = False
path = kwargs.get('path', self.path)
have_parent = kwargs.get('parent', None) is not None
# Add the components that are always needed
if self.rootpath:
rootpath = realpath(self.rootpath)
path = realpath(path)
if not path.startswith(rootpath):
self.path = rootpath
return
elif path == rootpath:
is_root = True
else:
if platform == 'win':
is_root = splitdrive(path)[1] in (sep, altsep)
elif platform in ('macosx', 'linux', 'android', 'ios'):
is_root = normpath(expanduser(path)) == sep
else:
# Unknown fs, just always add the .. entry but also log
Logger.warning('Filechooser: Unsupported OS: %r' % platform)
# generate an entries to go back to previous
if not is_root and not have_parent:
back = '..' + sep
pardir = self._create_entry_widget(dict(
name=back, size='', path=back, controller=ref(self),
isdir=True, parent=None, sep=sep, get_nice_size=lambda: ''))
yield 0, 1, pardir
# generate all the entries for files
try:
for index, total, item in self._add_files(path):
yield index, total, item
except OSError:
Logger.exception('Unable to open directory <%s>' % self.path)
self.files[:] = []
def _create_entry_widget(self, ctx):
template = self.layout._ENTRY_TEMPLATE\
if self.layout else self._ENTRY_TEMPLATE
return Builder.template(template, **ctx)
def _add_files(self, path, parent=None):
path = expanduser(path)
if isfile(path):
path = dirname(path)
files = []
fappend = files.append
for f in self.file_system.listdir(path):
try:
# In the following, use fully qualified filenames
fappend(normpath(join(path, f)))
except UnicodeDecodeError:
Logger.exception('unable to decode <{}>'.format(f))
except UnicodeEncodeError:
Logger.exception('unable to encode <{}>'.format(f))
# Apply filename filters
files = self._apply_filters(files)
# Sort the list of files
files = self.sort_func(files, self.file_system)
is_hidden = self.file_system.is_hidden
if not self.show_hidden:
files = [x for x in files if not is_hidden(x)]
self.files[:] = files
total = len(files)
wself = ref(self)
for index, fn in enumerate(files):
def get_nice_size():
# Use a closure for lazy-loading here
return self.get_nice_size(fn)
ctx = {'name': basename(fn),
'get_nice_size': get_nice_size,
'path': fn,
'controller': wself,
'isdir': self.file_system.is_dir(fn),
'parent': parent,
'sep': sep}
entry = self._create_entry_widget(ctx)
yield index, total, entry
def entry_subselect(self, entry):
if not self.file_system.is_dir(entry.path):
return
self._update_files(path=entry.path, parent=entry)
def close_subselection(self, entry):
for subentry in entry.entries:
self.dispatch('on_remove_subentry', subentry, entry)
[ドキュメント]class FileChooserListView(FileChooserController):
'''Implementation of a :class:`FileChooserController` using a list view.
.. versionadded:: 1.9.0
'''
_ENTRY_TEMPLATE = 'FileListEntry'
[ドキュメント]class FileChooserIconView(FileChooserController):
'''Implementation of a :class:`FileChooserController` using an icon view.
.. versionadded:: 1.9.0
'''
_ENTRY_TEMPLATE = 'FileIconEntry'
[ドキュメント]class FileChooser(FileChooserController):
'''Implementation of a :class:`FileChooserController` which supports
switching between multiple, synced layout views.
The FileChooser can be used as follows:
.. code-block:: kv
BoxLayout:
orientation: 'vertical'
BoxLayout:
size_hint_y: None
height: sp(52)
Button:
text: 'Icon View'
on_press: fc.view_mode = 'icon'
Button:
text: 'List View'
on_press: fc.view_mode = 'list'
FileChooser:
id: fc
FileChooserIconLayout
FileChooserListLayout
.. versionadded:: 1.9.0
'''
manager = ObjectProperty()
'''
Reference to the :class:`~kivy.uix.screenmanager.ScreenManager` instance.
manager is an :class:`~kivy.properties.ObjectProperty`.
'''
_view_list = ListProperty()
def get_view_list(self):
return self._view_list
view_list = AliasProperty(get_view_list, bind=('_view_list',))
'''
List of views added to this FileChooser.
view_list is an :class:`~kivy.properties.AliasProperty` of type
:class:`list`.
'''
_view_mode = StringProperty()
def get_view_mode(self):
return self._view_mode
def set_view_mode(self, mode):
if mode not in self._view_list:
raise ValueError('unknown view mode %r' % mode)
self._view_mode = mode
view_mode = AliasProperty(
get_view_mode, set_view_mode, bind=('_view_mode',))
'''
Current layout view mode.
view_mode is an :class:`~kivy.properties.AliasProperty` of type
:class:`str`.
'''
@property
def _views(self):
return [screen.children[0] for screen in self.manager.screens]
def __init__(self, **kwargs):
super(FileChooser, self).__init__(**kwargs)
self.manager = ScreenManager()
super(FileChooser, self).add_widget(self.manager)
self.trigger_update_view = Clock.create_trigger(self.update_view)
self.fbind('view_mode', self.trigger_update_view)
def add_widget(self, widget, **kwargs):
if widget is self._progress:
super(FileChooser, self).add_widget(widget, **kwargs)
elif hasattr(widget, 'VIEWNAME'):
name = widget.VIEWNAME + 'view'
screen = Screen(name=name)
widget.controller = self
screen.add_widget(widget)
self.manager.add_widget(screen)
self.trigger_update_view()
else:
raise ValueError(
'widget must be a FileChooserLayout,'
' not %s' % type(widget).__name__)
def rebuild_views(self):
views = [view.VIEWNAME for view in self._views]
if views != self._view_list:
self._view_list = views
if self._view_mode not in self._view_list:
self._view_mode = self._view_list[0]
self._trigger_update()
def update_view(self, *args):
self.rebuild_views()
sm = self.manager
viewlist = self._view_list
view = self.view_mode
current = sm.current[:-4]
viewindex = viewlist.index(view) if view in viewlist else 0
currentindex = viewlist.index(current) if current in viewlist else 0
direction = 'left' if currentindex < viewindex else 'right'
sm.transition.direction = direction
sm.current = view + 'view'
def _create_entry_widget(self, ctx):
return [Builder.template(view._ENTRY_TEMPLATE, **ctx)
for view in self._views]
def _get_file_paths(self, items):
if self._views:
return [file[0].path for file in items]
return []
def _update_item_selection(self, *args):
for viewitem in self._items:
selected = viewitem[0].path in self.selection
for item in viewitem:
item.selected = selected
def on_entry_added(self, node, parent=None):
for index, view in enumerate(self._views):
view.dispatch(
'on_entry_added',
node[index], parent[index] if parent else None)
def on_entries_cleared(self):
for view in self._views:
view.dispatch('on_entries_cleared')
def on_subentry_to_entry(self, subentry, entry):
for index, view in enumerate(self._views):
view.dispatch('on_subentry_to_entry', subentry[index], entry)
def on_remove_subentry(self, subentry, entry):
for index, view in enumerate(self._views):
view.dispatch('on_remove_subentry', subentry[index], entry)
def on_submit(self, selected, touch=None):
view_mode = self.view_mode
for view in self._views:
if view_mode == view.VIEWNAME:
view.dispatch('on_submit', selected, touch)
return
if __name__ == '__main__':
from kivy.app import App
from pprint import pprint
import textwrap
import sys
root = Builder.load_string(textwrap.dedent('''\
BoxLayout:
orientation: 'vertical'
BoxLayout:
size_hint_y: None
height: sp(52)
Button:
text: 'Icon View'
on_press: fc.view_mode = 'icon'
Button:
text: 'List View'
on_press: fc.view_mode = 'list'
FileChooser:
id: fc
FileChooserIconLayout
FileChooserListLayout
'''))
class FileChooserApp(App):
def build(self):
v = root.ids.fc
if len(sys.argv) > 1:
v.path = sys.argv[1]
v.bind(selection=lambda *x: pprint("selection: %s" % x[1:]))
v.bind(path=lambda *x: pprint("path: %s" % x[1:]))
return root
FileChooserApp().run()