'''
Accordion
=========
.. versionadded:: 1.0.8
.. image:: images/accordion.jpg
:align: right
The Accordion widget is a form of menu where the options are stacked either
vertically or horizontally and the item in focus (when touched) opens up to
display its content.
The :class:`Accordion` should contain one or many :class:`AccordionItem`
instances, each of which should contain one root content widget. You'll end up
with a Tree something like this:
- Accordion
- AccordionItem
- YourContent
- AccordionItem
- BoxLayout
- Another user content 1
- Another user content 2
- AccordionItem
- Another user content
The current implementation divides the :class:`AccordionItem` into two parts:
#. One container for the title bar
#. One container for the content
The title bar is made from a Kv template. We'll see how to create a new
template to customize the design of the title bar.
.. warning::
If you see message like::
[WARNING] [Accordion] not have enough space for displaying all children
[WARNING] [Accordion] need 440px, got 100px
[WARNING] [Accordion] layout aborted.
That means you have too many children and there is no more space to
display the content. This is "normal" and nothing will be done. Try to
increase the space for the accordion or reduce the number of children. You
can also reduce the :attr:`Accordion.min_space`.
Simple example
--------------
.. include:: ../../examples/widgets/accordion_1.py
:literal:
Customize the accordion
-----------------------
You can increase the default size of the title bar::
root = Accordion(min_space=60)
Or change the orientation to vertical::
root = Accordion(orientation='vertical')
The AccordionItem is more configurable and you can set your own title
background when the item is collapsed or opened::
item = AccordionItem(background_normal='image_when_collapsed.png',
background_selected='image_when_selected.png')
'''
__all__ = ('Accordion', 'AccordionItem', 'AccordionException')
from kivy.animation import Animation
from kivy.uix.floatlayout import FloatLayout
from kivy.clock import Clock
from kivy.lang import Builder
from kivy.properties import (ObjectProperty, StringProperty,
BooleanProperty, NumericProperty,
ListProperty, OptionProperty, DictProperty)
from kivy.uix.widget import Widget
from kivy.logger import Logger
[ドキュメント]class AccordionException(Exception):
'''AccordionException class.
'''
pass
[ドキュメント]class AccordionItem(FloatLayout):
'''AccordionItem class that must be used in conjunction with the
:class:`Accordion` class. See the module documentation for more
information.
'''
title = StringProperty('')
'''Title string of the item. The title might be used in conjunction with the
`AccordionItemTitle` template. If you are using a custom template, you can
use that property as a text entry, or not. By default, it's used for the
title text. See title_template and the example below.
:attr:`title` is a :class:`~kivy.properties.StringProperty` and defaults
to ''.
'''
title_template = StringProperty('AccordionItemTitle')
'''Template to use for creating the title part of the accordion item. The
default template is a simple Label, not customizable (except the text) that
supports vertical and horizontal orientation and different backgrounds for
collapse and selected mode.
It's better to create and use your own template if the default template
does not suffice.
:attr:`title` is a :class:`~kivy.properties.StringProperty` and defaults to
'AccordionItemTitle'. The current default template lives in the
`kivy/data/style.kv` file.
Here is the code if you want to build your own template::
[AccordionItemTitle@Label]:
text: ctx.title
canvas.before:
Color:
rgb: 1, 1, 1
BorderImage:
source:
ctx.item.background_normal \
if ctx.item.collapse \
else ctx.item.background_selected
pos: self.pos
size: self.size
PushMatrix
Translate:
xy: self.center_x, self.center_y
Rotate:
angle: 90 if ctx.item.orientation == 'horizontal' else 0
axis: 0, 0, 1
Translate:
xy: -self.center_x, -self.center_y
canvas.after:
PopMatrix
'''
title_args = DictProperty({})
'''Default arguments that will be passed to the
:meth:`kivy.lang.Builder.template` method.
:attr:`title_args` is a :class:`~kivy.properties.DictProperty` and defaults
to {}.
'''
collapse = BooleanProperty(True)
'''Boolean to indicate if the current item is collapsed or not.
:attr:`collapse` is a :class:`~kivy.properties.BooleanProperty` and
defaults to True.
'''
collapse_alpha = NumericProperty(1.)
'''Value between 0 and 1 to indicate how much the item is collapsed (1) or
whether it is selected (0). It's mostly used for animation.
:attr:`collapse_alpha` is a :class:`~kivy.properties.NumericProperty` and
defaults to 1.
'''
accordion = ObjectProperty(None)
'''Instance of the :class:`Accordion` that the item belongs to.
:attr:`accordion` is an :class:`~kivy.properties.ObjectProperty` and
defaults to None.
'''
background_normal = StringProperty(
'atlas://data/images/defaulttheme/button')
'''Background image of the accordion item used for the default graphical
representation when the item is collapsed.
:attr:`background_normal` is a :class:`~kivy.properties.StringProperty` and
defaults to 'atlas://data/images/defaulttheme/button'.
'''
background_disabled_normal = StringProperty(
'atlas://data/images/defaulttheme/button_disabled')
'''Background image of the accordion item used for the default graphical
representation when the item is collapsed and disabled.
.. versionadded:: 1.8.0
:attr:`background__disabled_normal` is a
:class:`~kivy.properties.StringProperty` and defaults to
'atlas://data/images/defaulttheme/button_disabled'.
'''
background_selected = StringProperty(
'atlas://data/images/defaulttheme/button_pressed')
'''Background image of the accordion item used for the default graphical
representation when the item is selected (not collapsed).
:attr:`background_normal` is a :class:`~kivy.properties.StringProperty` and
defaults to 'atlas://data/images/defaulttheme/button_pressed'.
'''
background_disabled_selected = StringProperty(
'atlas://data/images/defaulttheme/button_disabled_pressed')
'''Background image of the accordion item used for the default graphical
representation when the item is selected (not collapsed) and disabled.
.. versionadded:: 1.8.0
:attr:`background_disabled_selected` is a
:class:`~kivy.properties.StringProperty` and defaults to
'atlas://data/images/defaulttheme/button_disabled_pressed'.
'''
orientation = OptionProperty('vertical', options=(
'horizontal', 'vertical'))
'''Link to the :attr:`Accordion.orientation` property.
'''
min_space = NumericProperty('44dp')
'''Link to the :attr:`Accordion.min_space` property.
'''
content_size = ListProperty([100, 100])
'''(internal) Set by the :class:`Accordion` to the size allocated for the
content.
'''
container = ObjectProperty(None)
'''(internal) Property that will be set to the container of children inside
the AccordionItem representation.
'''
container_title = ObjectProperty(None)
'''(internal) Property that will be set to the container of title inside
the AccordionItem representation.
'''
def __init__(self, **kwargs):
self._trigger_title = Clock.create_trigger(self._update_title, -1)
self._anim_collapse = None
super(AccordionItem, self).__init__(**kwargs)
trigger_title = self._trigger_title
fbind = self.fbind
fbind('title', trigger_title)
fbind('title_template', trigger_title)
fbind('title_args', trigger_title)
trigger_title()
def add_widget(self, widget):
if self.container is None:
return super(AccordionItem, self).add_widget(widget)
return self.container.add_widget(widget)
def remove_widget(self, widget):
if self.container:
self.container.remove_widget(widget)
super(AccordionItem, self).remove_widget(widget)
def on_collapse(self, instance, value):
accordion = self.accordion
if accordion is None:
return
if not value:
self.accordion.select(self)
collapse_alpha = float(value)
if self._anim_collapse:
self._anim_collapse.stop()
self._anim_collapse = None
if self.collapse_alpha != collapse_alpha:
self._anim_collapse = Animation(
collapse_alpha=collapse_alpha,
t=accordion.anim_func,
d=accordion.anim_duration).start(self)
def on_collapse_alpha(self, instance, value):
self.accordion._trigger_layout()
def on_touch_down(self, touch):
if not self.collide_point(*touch.pos):
return
if self.disabled:
return True
if self.collapse:
self.collapse = False
return True
else:
return super(AccordionItem, self).on_touch_down(touch)
def _update_title(self, dt):
if not self.container_title:
self._trigger_title()
return
c = self.container_title
c.clear_widgets()
instance = Builder.template(self.title_template,
title=self.title,
item=self,
**self.title_args)
c.add_widget(instance)
[ドキュメント]class Accordion(Widget):
'''Accordion class. See module documentation for more information.
'''
orientation = OptionProperty('horizontal', options=(
'horizontal', 'vertical'))
'''Orientation of the layout.
:attr:`orientation` is an :class:`~kivy.properties.OptionProperty`
and defaults to 'horizontal'. Can take a value of 'vertical' or
'horizontal'.
'''
anim_duration = NumericProperty(.25)
'''Duration of the animation in seconds when a new accordion item is
selected.
:attr:`anim_duration` is a :class:`~kivy.properties.NumericProperty` and
defaults to .25 (250ms).
'''
anim_func = ObjectProperty('out_expo')
'''Easing function to use for the animation. Check
:class:`kivy.animation.AnimationTransition` for more information about
available animation functions.
:attr:`anim_func` is an :class:`~kivy.properties.ObjectProperty` and
defaults to 'out_expo'. You can set a string or a function to use as an
easing function.
'''
min_space = NumericProperty('44dp')
'''Minimum space to use for the title of each item. This value is
automatically set for each child every time the layout event occurs.
:attr:`min_space` is a :class:`~kivy.properties.NumericProperty` and
defaults to 44 (px).
'''
def __init__(self, **kwargs):
super(Accordion, self).__init__(**kwargs)
update = self._trigger_layout = \
Clock.create_trigger(self._do_layout, -1)
fbind = self.fbind
fbind('orientation', update)
fbind('children', update)
fbind('size', update)
fbind('pos', update)
fbind('min_space', update)
def add_widget(self, widget, *largs):
if not isinstance(widget, AccordionItem):
raise AccordionException('Accordion accept only AccordionItem')
widget.accordion = self
ret = super(Accordion, self).add_widget(widget, *largs)
return ret
def select(self, instance):
if instance not in self.children:
raise AccordionException(
'Accordion: instance not found in children')
for widget in self.children:
widget.collapse = widget is not instance
self._trigger_layout()
def _do_layout(self, dt):
children = self.children
if children:
all_collapsed = all(x.collapse for x in children)
else:
all_collapsed = False
if all_collapsed:
children[0].collapse = False
orientation = self.orientation
min_space = self.min_space
min_space_total = len(children) * self.min_space
w, h = self.size
x, y = self.pos
if orientation == 'horizontal':
display_space = self.width - min_space_total
else:
display_space = self.height - min_space_total
if display_space <= 0:
Logger.warning('Accordion: not enough space '
'for displaying all children')
Logger.warning('Accordion: need %dpx, got %dpx' % (
min_space_total, min_space_total + display_space))
Logger.warning('Accordion: layout aborted.')
return
if orientation == 'horizontal':
children = reversed(children)
for child in children:
child_space = min_space
child_space += display_space * (1 - child.collapse_alpha)
child._min_space = min_space
child.x = x
child.y = y
child.orientation = self.orientation
if orientation == 'horizontal':
child.content_size = display_space, h
child.width = child_space
child.height = h
x += child_space
else:
child.content_size = w, display_space
child.width = w
child.height = child_space
y += child_space
if __name__ == '__main__':
from kivy.base import runTouchApp
from kivy.uix.button import Button
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.label import Label
acc = Accordion()
for x in range(10):
item = AccordionItem(title='Title %d' % x)
if x == 0:
item.add_widget(Button(text='Content %d' % x))
elif x == 1:
z = BoxLayout(orientation='vertical')
z.add_widget(Button(text=str(x), size_hint_y=None, height=35))
z.add_widget(Label(text='Content %d' % x))
item.add_widget(z)
else:
item.add_widget(Label(text='This is a big content\n' * 20))
acc.add_widget(item)
def toggle_layout(*l):
o = acc.orientation
acc.orientation = 'vertical' if o == 'horizontal' else 'horizontal'
btn = Button(text='Toggle layout')
btn.bind(on_release=toggle_layout)
def select_2nd_item(*l):
acc.select(acc.children[-2])
btn2 = Button(text='Select 2nd item')
btn2.bind(on_release=select_2nd_item)
from kivy.uix.slider import Slider
slider = Slider()
def update_min_space(instance, value):
acc.min_space = value
slider.bind(value=update_min_space)
root = BoxLayout(spacing=20, padding=20)
controls = BoxLayout(orientation='vertical', size_hint_x=.3)
controls.add_widget(btn)
controls.add_widget(btn2)
controls.add_widget(slider)
root.add_widget(controls)
root.add_widget(acc)
runTouchApp(root)