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kivy.geometry のソースコード

'''
Geometry utilities
==================

This module contains some helper functions for geometric calculations.
'''

__all__ = ('circumcircle', 'minimum_bounding_circle')

from kivy.vector import Vector


[ドキュメント]def circumcircle(a, b, c): ''' Computes the circumcircle of a triangle defined by a, b, c. See: http://en.wikipedia.org/wiki/Circumscribed_circle :Parameters: `a`: iterable containing at least 2 values (for x and y) The 1st point of the triangle. `b`: iterable containing at least 2 values (for x and y) The 2nd point of the triangle. `c`: iterable containing at least 2 values (for x and y) The 3rd point of the triangle. :Return: A tuple that defines the circle : * The first element in the returned tuple is the center as (x, y) * The second is the radius (float) ''' P = Vector(a[0], a[1]) Q = Vector(b[0], b[1]) R = Vector(c[0], c[1]) mPQ = (P + Q) * .5 mQR = (Q + R) * .5 numer = -(- mPQ.y * R.y + mPQ.y * Q.y + mQR.y * R.y - mQR.y * Q.y - mPQ.x * R.x + mPQ.x * Q.x + mQR.x * R.x - mQR.x * Q.x) denom = (-Q.x * R.y + P.x * R.y - P.x * Q.y + Q.y * R.x - P.y * R.x + P.y * Q.x) t = numer / denom cx = -t * (Q.y - P.y) + mPQ.x cy = t * (Q.x - P.x) + mPQ.y return ((cx, cy), (P - (cx, cy)).length())
[ドキュメント]def minimum_bounding_circle(points): ''' Returns the minimum bounding circle for a set of points. For a description of the problem being solved, see the `Smallest Circle Problem <http://en.wikipedia.org/wiki/Smallest_circle_problem>`_. The function uses Applet's Algorithm, the runtime is O\(h^3, \*n\), where h is the number of points in the convex hull of the set of points. **But** it runs in linear time in almost all real world cases. See: http://tinyurl.com/6e4n5yb :Parameters: `points`: iterable A list of points (2 tuple with x,y coordinates) :Return: A tuple that defines the circle: * The first element in the returned tuple is the center (x, y) * The second the radius (float) ''' points = [Vector(p[0], p[1]) for p in points] if len(points) == 1: return (points[0].x, points[0].y), 0.0 if len(points) == 2: p1, p2 = points return (p1 + p2) * .5, ((p1 - p2) * .5).length() # determine a point P with the smallest y value P = min(points, key=lambda p: p.y) # find a point Q such that the angle of the line segment # PQ with the x axis is minimal def x_axis_angle(q): if q == P: return 1e10 # max val if the same, to skip return abs((q - P).angle((1, 0))) Q = min(points, key=x_axis_angle) for p in points: # find R such that angle PRQ is minimal def angle_pq(r): if r in (P, Q): return 1e10 # max val if the same, to skip return abs((r - P).angle(r - Q)) R = min(points, key=angle_pq) # check for case 1 (angle PRQ is obtuse), the circle is determined # by two points, P and Q. radius = |(P-Q)/2|, center = (P+Q)/2 if angle_pq(R) > 90.0: return (P + Q) * .5, ((P - Q) * .5).length() # if angle RPQ is obtuse, make P = R, and try again if abs((R - P).angle(Q - P)) > 90: P = R continue # if angle PQR is obtuse, make Q = R, and try again if abs((P - Q).angle(R - Q)) > 90: Q = R continue # all angles were acute..we just need the circle through the # two points furthest apart! break # find the circumcenter for triangle given by P,Q,R return circumcircle(P, Q, R)